ABSTRACT
Triggered by the necessity of social distancing due to the current pandemic situation, people increasingly need video conference technology for various activities such as study and work. Currently, there are several public video conference services, both free and paid, that can be utilized without having to set up complex devices and infrastructure. However, in addition to the problems caused by dependence on certain service providers, the public services are mostly run from several centralized places, while the users are from various regions. That causes increased network latency and bandwidth costs between regions. We propose a video conference network that can be openly participated by various service providers that can be optimally utilized based on the closest location and network quality. © 2020 IEEE.